2. It is the weakeast mace in the game. You can't be both at the same time. Guns give you a way of doing some decent damage during downtime from healing/buffing. Machinist The Machinist class, representing the zodiac Gemini, can inflict a stable, consistent stream of damage. Machinist wields guns in battle, allowing them to keep distance from enemies. ALL RIGHTS RESERVED. I may control all the elements, but I sure can't control all the people in this world... at least, not without fear. White Mage / Machinist - This is a nice upgrade for your healer. I think it's a nice middle ground between Time Mage and Archer on a Black Mage. Monk can unlock white magick 9-13, which benefit from Bushi's excellent magic power. 3. "My life is a chip in your pile... ante up! White Mage/Machinist – Best FF12 Job Combos. ", My baltier is exactly that and he's my most useful character because he can do just about everything. White Mage / Machinist By far one of the worst combinations possible. Designated Partner; President; Internal Documents; Activities. Equip the Thief’s Cuffs to increase the chances of stealing an item. Bushi / Monk - Similar to the Bushi / Knight combo, this combines Bushi's high magic power with Monk's strength (highest in the game) to greatly boost katana damage. Suggested jobs are Archer or Machinist. ALL RIGHTS RESERVED. Balthier as a Foebreaker gives you a combo-dealing monster, especially when its combined with the Shikari or Knight job classes. ~generalkenobi85, ok no.. Black mage = overpowered, Time mage= underpowered. Fran - Slightly weaker stats suggests ranged Jobs like Archer or Machinist. Mainly used as a Berserk unit like they said. It has access to Rods, Greatswords and Daggers as weapons, and gets full access to all White Magicks and Green Magicks. Black Mage / Monk Seriously one of the worst combinations possible. Machinist job class guide for Final Fantasy XII: The Zodiac Age [FF12:TZA], including licenses, augments, magick, technick, equipment, quickening, gambits, and summoning. In the Zodiac versions, its license costs 30 LP and it can be used by the Red Battlemage. White Mage/Machinist: This is a nice upgrade for your healer. I personally prefer this combo for Balthier though. Machinist go well with: 1. What are the best license roles for the characters? You're browsing the GameFAQs Message Boards as a guest. I had just previously finished Vagrant Story and was blown away by Matsunos vision and Sakimotos soundtrack so I was chomping at the bit for FF12 to arrive. Suggested jobs are Black Mage, Shikari, or White Mage Suggested jobs … Suggest jobs for him would be the Shikari, Uhlan, Knight, or Foebreaker. Yea Uhlan / Machinist will mostly be physical with some time magick buffs. Privacy PolicyCookie SettingsDo Not Sell My InformationReport Ad. Mystic Armor 10 license to use). This is an insane boost for killing Yiazmat. FF 12: The Zodiac Age/License Boards for every Job. Knowledge is power; power corrupts. Investments in construction of medical treatment and preventive care institutions About us; Management. Final Fantasy XII: Revenant Wings description. I thought the consensus was that it was one of the best. Another good Combo would be Monk/Foebreaker because even though Fran doesn’t have much Strength, Monk gives the most Battle Lores of any of the Jobs. ff12 shikari combo; ff12 shikari combo. These job combos are generally considered to be the best. So I'm guessing you have Machinist on Balthier? Machinist has access to 127 licenses and 12 optional licenses through the unlocking of … It can be paired with many other jobs in order to increase their usefulness such as the Shikari, the Foebreaker, the Machinist or any of the other mages. Machinist/Uhlan. Any chance this team/job combo will be endgame relevant? Machinist (Second License) Just because Balthier's in-game art depicts him as a machinist, that doesn't mean you should make him one; however, it makes sense as a second job for him. I think it's a little gimmicky on a Red Mage, but I think there are plenty here who love it. What's another good combonation for Machinist. The White Mage is the primary healing class in Final Fantasy XII. Good, but not the best. White Mage: gives him 3x swiftness, lots of HP, TM 8-10 with Esper, can use boosted Dark Shot, and overall decent dmg in those moments when your WM is not healing/buffing. Learn all you need to know about the machinist job, including its actions, traits, combos, and job gauge. Guns are good too and don't rely on strength. Machinist does a lot for White Mages. Like a lot of final fantasy fans from the ps1 and ps2 era, I had played them all but couldn't finish FF12. February 17, 2021. Penelo - Has a higher MP, and a fast combo speed, especially with ninja swords. Coupling Shikari with Bushi allows the character to equip Genji Gloves and Yagyu Darkblade (Dark-elemental weapon) as well as Black Robes (Dark damage boosted by 50%) all at the same time, making for an ideal set-up for fighting Yiazmat. For more help with? Penelo, Ashe, and â ¦ Balthier is set as this party's Foe: HP = 100% - Attack character to offset Ashe from stealing through every encounter, which is made â ¦ Other Powerful Combinations. You have a choice between Black Mage/Red Battlemage and Black Mage/Monk. ff12 archer combo. Warriors who snipe their foes with deadly precision.Final Fantasy XII: The Zodiac Age description Machinist is a License Board in the Zodiac versions of Final Fantasy XII, represented by the zodiac sign of Gemini. Combinations possible Shikari or Knight job classes have TM 1-3 so with Machinist you almost another.: Critical HP foe: Critical HP foe: 100 % – Steal Stealing that! 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